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Gemini CarbonArchitectural Heritage2026-11-07

Adiyogi Divya Darshanam

112-ft Monument & 6-Act WebGPU TSL 3D Projection Mapping Showcase

01 / What Was Built

Interactive, metric-accurate 3D digital twin of the 112-foot (34.0 m tall × 45.0 m wide × 25.0 m deep) Adiyogi monument and consecrated Yogeshwar Linga forecourt in the Coimbatore Velliangiri foothills, built in Three.js (r187, native WebGPU + TSL node shaders + AgX post-processing). Transitions seamlessly from bright Western Ghats daylight through golden-hour sunset into a starry Coimbatore night, unlocking a choreographed 6-act (52.0 s) 3D architectural projection-mapping and surface galvo-laser show synchronized to a real-time WebAudio sacred score.

02 / Creation Pipeline & Workflow

Built with Gemini Carbon using a hybrid multi-tool pipeline: the hero Adiyogi bust was generated via Tripo AI H3.1 → Local Blender 5.2 Refinement & Cycles 4K Bake (serene facial topology preservation, KDTree-faired chest, integrated Vasuki cobra & catenary Rudraksha mala, grafted CrescentMoon & 360° Kundala hoops, plus 4K coated-steel PBR & RGBA feature mask), and the consecrated Sacred Nandi & 3-tier sandstone Nandi Peetham were built via Magnific + Tripo AI H3.1 Image-to-3D → Local Blender 5.2 Surgical Sculpt Repair & MikkTSpace Cycles 2K/1K PBR Bake (-12.5° axial Shringa Darshanam alignment, 2.5 mm OpenVDB -X flank reconstruction, and Chola brass ghungroo bells). Every surrounding temple structure — Yogeshwar Linga Shrine, twin 7-tier Alankara Deepam lamp towers, 32 dusk-igniting brass diyas, Trishuls, perimeter fence, and dual 13.5 m optical Projection Towers — was authored locally via build123d B-Rep CAD + Blender 5.2 Cycles 2K PBR, paired with Three.js WebGPU TSL projection/laser shaders and procedural WebAudio synthesis.

03 / Scene, Simulation & Optical Highlights

  1. 011:1 Metric Sanctuary Layout: 45.0 × 25.0 × 34.0 m matte-black welded-steel Adiyogi bust seated on a 56.0 × 38.0 × 2.0 m 9-step granite plinth (Y = 36.0 m crown peak) inside a 160 × 160 m dressed-stone courtyard with the YogeshwarLingaShrine, consecrated SacredNandi on a 3-tier sandstone Nandi Peetham (Z = 29.5 m, gazing inward along the -Z axis), twin 7-tier AlankaraDeepam bronze lamp towers, 32 flickering brass diyas, and PerimeterTrishulFence framed by the Velliangiri Mountain Range.
  2. 02Live 6-Act 3D Projection & Galvo-Laser Show (52.0 s): Two-stage Day → Sunset → Starry Night director gating 6 independent per-act TSL shader clocks (uT1..uT6) — I: Adi Guru (descending laser scan, Crescent Moon & Third Eye ignition), II: 112 Pathways (rotating chest Sri Yantra, Ida-Pingala-Sushumna channels & Saptarishi constellation), III: Ardhanarishwara & Vasuki (cosmic-indigo / vermilion-gold duality & bioluminescent emerald cobra), IV: Descent of Ganga (domain-warped FBM waterfall from Jata locks & plinth mist), V: Agni & Vibhuti (curl-warped magma fissures → 24k Chola gold wave → sacred matte Vibhuti ash), and VI: Mahadeva Darshanam (blazing 3D SDF Thirunamam & golden prana laser wavefronts).
  3. 03WebGPU TSL Optics & Sacred Synth: AgX tone-mapped WebGPU pipeline using unassociated 4K RGBA feature masks (isolating serene facial skin, Vasuki scales, Rudraksha mala beads, Kundala hoops, and steel seams), fwidth screen-space galvo-laser lines, CC0 2K daylight/sunset HDRIs with Rayleigh/Mie mountain haze, and synthesized Tanpura/Om drone, Damaru/Mridangam percussion, conch, and temple bells.
  4. 04Floating Glass HUD: Auto-collapsing top-right glassmorphic card with native Top-Layer HTML popovers (camera selector across 7 camera presets cam-01..cam-06 + dedicated Nandi 360° Close-Up cam-10 turntable preset, PNG capture, burst & camera bookmark; act selector for direct jump to Acts I–VI), Sun / Moon Day-to-Night toggle, Play / Pause + live scrubber, audio mute toggle, and damped free-orbit inspection.
Three.js r187WebGPUTSLMagnific AITripo AI H3.1Blender 5.2build123d CAD

04 / Element-by-Element Build Breakdown

Asset foundry provenance — CAD, Blender Cycles PBR, 3D-Gen, TSL/GLSL & procedural audio

Adiyogi Monument (45 × 25 × 34 m)
Tripo AI H3.1 → Local Blender 5.2 Refinement & Cycles 4K Bake

Base 3D bust generated via Tripo AI H3.1, then locally refined in Blender 5.2: preserved serene facial topology, KDTree-faired chest, integrated Vasuki cobra & catenary Rudraksha mala, grafted CrescentMoon & 360° Kundala hoops, plus 4K coated-steel PBR & RGBA feature mask

Yogeshwar Linga Shrine (8.40 × 4.60 × 3.55 m)
build123d CAD + Blender 5.2 Cycles 2K PBR

Open-sided dressed-granite mandapam, hammered-copper kalasha roof below the 6.3 m mala sightline, and consecrated Avudaiyar Linga sanctum

Consecrated Nandi & Peetham (2.72 × 3.64 × 2.67 m)
Magnific + Tripo AI H3.1 Image-to-3D → Local Blender 5.2 Surgical Sculpt Repair & Cycles 2K/1K PBR Bake

Image-to-3D Nandi generated via Magnific + Tripo AI H3.1, then locally repaired & baked in Blender 5.2: -12.5° yaw untwist & cranial-spine X = 0 axial Shringa Darshanam alignment, OpenVDB 2.5 mm surgical reconstruction of occluded -X leg artifacts, 2-mesh split from 3-tier sandstone NandiPeetham, and MikkTSpace Cycles 2K dark-granite/metal + Chola brass ghungroo PBR bake

Alankara Deepam Towers (2×, 2.85 m) & Diyas (32×)
build123d CAD + Cycles 2K PBR + TSL Flame Shader

Twin 7-tier sculpted black-bronze ceremonial oil-lamp pillars flanking the plinth stairs + 32 forecourt & Nandi Peetham brass diyas igniting automatically at dusk (nightFactor >= 0.30)

Consecrated Trishuls & Perimeter Fence
build123d CAD + Cycles 2K PBR + Runtime Instancing

Flanking wrought-iron and brass tridents with Damaru drums + stepped plinth stanchion-and-rail perimeter fencing

Optical Projection Towers (2×, 13.50 m) & Laser Rigs
build123d CAD + Cycles 2K PBR + Runtime Optics

East/west (X = ±28 m, Z = 58 m) architectural projector booths driving synchronized projector beams, galvo-laser sweeps, and plinth mist plumes

Courtyard Plaza (160 × 160 m) & 9-Step Plinth
Runtime Parametric + CC0 2K PBR

Dressed Coimbatore stone forecourt, 12 m axial pilgrim walkway, and 56 × 38 × 2.0 m stepped plinth with Poly Haven granite_tile / granite_tile_04 maps

Velliangiri Mountain Range
Runtime Ridged-Multifractal Terrain + CC0 2K PBR

Multi-ridge Western Ghats backdrop mesh textured with Poly Haven aerial_rocks_02 and analytical Rayleigh/Mie blue aerial perspective haze

6-Act TSL Projection & Surface Galvo-Laser Shader
Three.js WebGPU TSL Node Material

World-space & UV-masked 3D projection mapping, 3D SDF Thirunamam & Sri Yantra, domain-warped FBM Ganga / Agni waves, and fwidth galvo-laser contours

Day / Sunset / Starry Night Sky & IBL
CC0 2K HDRIs (curated HDRI) + Procedural Star Dome

Crossfades kloofendal_day and belfast_sunset skies (satara_night_no_lamps / dikhololo_night night IBL) into a magnitude-varied Coimbatore starry night dome

Sacred Temple & Show Score
Procedural WebAudio / OfflineAudioContext Synth

Real-time and offline-mastered Tanpura/Om drone, Damaru/Mridangam, bells, conch, Ganga water, Agni crackle, and laser bass

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